A python project created to train creatures how to walk as far as possible in a single direction.
The 2D world is simulated using the pymunk library of python.
The genetic algorithm is implemented using the python's NEAT library.
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For later generations [Not what I expected to be the behaviour even with a custom modified fitness function]
git clone https://github.com/AyushBobale/NeuroEvolutionUsingNEAT
cd NeuroEvolutionUsingNEAT
pip install pymunk
pip install pygame
pip install neat-python
python main.py