Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

es_stopsound #23

Open
ManifestManah opened this issue Nov 17, 2018 · 0 comments
Open

es_stopsound #23

ManifestManah opened this issue Nov 17, 2018 · 0 comments

Comments

@ManifestManah
Copy link
Contributor

es_stopsound does not seem to do anything. If I currently have a sound playing and I wish for it to stop playing using the es_stopsound it won't stop the sound that is playing.

This is the code I am using in my block:
es_playsound event_var(userid) ambient/atmosphere/city_skypass1.wav 1.0
es_delayed 1.5 es_stopsound ambient/atmosphere/city_skypass1.wav

I have also tried other versions, of the stopsound, inserting userids, adding 1 at the end etcetera, just to be sure the syntax wasn't just changed from the original.
Hopefully this is possible to fix :-)

(The game I tested it on was CS:GO)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant