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CGJoin.h
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CGJoin.h
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#ifndef _CGJOIN_H_
#define _CGJOIN_H_
#include <DS/DSJoin.h>
#include "CGBasicTypes.h"
#include "CGWriter.h"
class CGJoin : public DSJoin
{
public:
CGJoin(DSObject* = NULL, // Vaterobjekt
DSString* = NULL, // Connector
DSString* = NULL); // Label
CGJoin(DSObject*, // Vaterobjekt
DSString&,
DSString&);
CGJoin(DSObject*, // Vaterobjekt
const char *,
const char *);
~CGJoin(void);
DSObject *New(DSObject * = NULL) const; // virtueller Konstruktor
DSResult Write(DSWriter *, DSCardinal) const;
private:
DSResult WriteImplementation(CGWriter *) const;
DSResult WriteLabel(CGWriter *) const;
};
#endif