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DSAction.cpp
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DSAction.cpp
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/****************************************************************************
* Modul: $RCSfile: DSAction.cpp,v $
*
* $Author: hirche $
* $Date: 1997/08/29 13:33:16 $
* $Revision: 1.1 $
*
* Aufgabe: Dieser Modul stellt die Datenstruktur fuer den Aufbau des
* Instruktionsbaums bereit. Er speichert selbst Objekte der
* Instruktionstypen STOP und RETURN und dient als Basisklasse
* fuer Instruktionstypen mit Parametern
*
* Funktionen: GetLabel(): liefert den Typ der Instruktion
* SetLabel(): speichert den Namen der Instruktion
****************************************************************************/
#ifdef USE_PRAGMA
#pragma interface
#endif
/****************************************************************************
* Konstanten
****************************************************************************/
/****************************************************************************
* Include-Anweisungen
****************************************************************************/
#include "DSAction.h"
#include "DSTransition.h" // wegen parent
#include "DSOperand.h"
#include "DSOperandProcedureCall.h"
#include "DSString.h"
#include <iostream>
#ifdef DEBUG
#include <dmalloc.h>
#endif
/****************************************************************************
* Externe Variablen
****************************************************************************/
/****************************************************************************
* Globale Variablen
****************************************************************************/
/****************************************************************************
* Konstruktoren
****************************************************************************/
DSAction::DSAction(DSObject *father,
DSActionTag t,
DSString *l) :
DSObject(DS_ACTION, father),
tag(t),
label(l)
{
DSOperand *operand;
if (father)
{
switch(father->GetType())
{
case DS_TRANSITION:
((DSTransition*)father)->InsertAction(this);
break;
case DS_OPERAND:
operand = (DSOperand*)father;
if (GetTag() != DS_CALL ||
operand->GetTag() != DS_OPN_PROCEDURE_CALL)
{
std::cerr << "Illegal parent for action.\n";
assert(DS_FALSE);
}
((DSOperandProcedureCall*)operand)->SetProcedureCall((DSCall *)this);
break;
default:
std::cerr << "Illegal parent for action.\n";
assert(DS_FALSE);
break;
}
}
}
DSAction::DSAction(DSObject *father,
DSActionTag t,
DSString& l) :
DSObject(DS_ACTION, father),
tag(t),
label(&l)
{
DSOperand *operand;
if (father)
{
switch(father->GetType())
{
case DS_TRANSITION:
((DSTransition*)father)->InsertAction(this);
break;
case DS_OPERAND:
operand = (DSOperand*)father;
if (GetTag() != DS_CALL ||
operand->GetTag() != DS_OPN_PROCEDURE_CALL)
{
std::cerr << "Illegal parent for action.\n";
assert(DS_FALSE);
}
((DSOperandProcedureCall*)operand)->SetProcedureCall((DSCall *)this);
break;
default:
std::cerr << "Illegal parent for action.\n";
assert(DS_FALSE);
break;
}
}
}
DSAction::DSAction(DSObject *father,
DSActionTag t,
const char *l) :
DSObject(DS_ACTION, father),
tag(t)
{
DSOperand *operand;
if (l)
{
label = new DSString(l);
assert(label);
}
else
{
label = NULL;
}
if (father)
{
switch(father->GetType())
{
case DS_TRANSITION:
((DSTransition*)father)->InsertAction(this);
break;
case DS_OPERAND:
operand = (DSOperand*)father;
if (GetTag() != DS_CALL ||
operand->GetTag() != DS_OPN_PROCEDURE_CALL)
{
std::cerr << "Illegal parent for action.\n";
assert(DS_FALSE);
}
((DSOperandProcedureCall*)operand)->SetProcedureCall((DSCall *)this);
break;
default:
std::cerr << "Illegal parent for action.\n";
assert(DS_FALSE);
break;
}
}
}
/****************************************************************************
* Destruktor
****************************************************************************/
DSAction::~DSAction(void)
{
if (label) delete label;
}
/****************************************************************************
* GetLabel: liefert den Zeiger auf den Namen der Instruktion
* Ergebnis: Zeiger auf den Namen
* Seiteneffekte: keine
****************************************************************************/
DSString* DSAction::GetLabel(void) const
{
return label;
}
/****************************************************************************
* GetActionTag: liefert den Typ der Instruction zurueck
* Ergebnis: Aufzaehlungstyp
* Seiteneffekte: keine
****************************************************************************/
DSActionTag DSAction::GetTag(void) const
{
return tag;
}
/****************************************************************************
* SetLabel: speichert den Zeiger auf den Namen der Instruction
* Ergebnis: DS_OK
* Seiteneffekte: keine
****************************************************************************/
DSResult DSAction::SetLabel(DSString *l)
{
if (label == l) return DS_OK;
if (label) delete label;
label = l;
if (label != NULL)
{
if (label->GetParent() == NULL)
{
label->SetParent(this);
}
}
return DS_OK;
}
/****************************************************************************
* SetActionTag: speichert Typ der Instruction
* Ergebnis: DS_OK
* Seiteneffekte: keine
****************************************************************************/
DSResult DSAction::SetTag(DSActionTag t)
{
tag = t;
return DS_OK;
}
DSObject *DSAction::Clone(DSObject *father, DSObject *fill_this) const
{
DSAction *new_action;
if (fill_this == NULL)
{
new_action = (DSAction *)New(father);
assert(new_action);
}
else
{
assert(fill_this->GetType() == DS_ACTION);
new_action = (DSAction *)fill_this;
}
if (GetLabel())
{
new_action->SetLabel((DSString *)GetLabel()->Clone((DSObject *)new_action));
}
return new_action;
}
DSResult DSAction::Write(DSWriter *writer, DSCardinal what) const
{
assert(writer);
if (label) label->Write(writer, what);
return DS_OK;
}