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This is a change from UNICLR - previously, patterns such as the guarding patterns (17, 18, 19) would have no issue displaying sprites with transformation effects.
Now, if there is an attribute such as "Scale" being applied to these patterns, they end up not having any of these effects, such as colour being 255,255,255,255 and scale being 1x in-game.
If a workaround is possible, this would be a good enough solution. The messier way would be to see if it has to do with a script or system file.
The text was updated successfully, but these errors were encountered:
This seems to only be a problem with characters that are attempted to be scaled up/down, like characters with smaller sprites. I've found a cheap workaround that might not be for the best, but still works nonetheless unless I find more jank.
This is a change from UNICLR - previously, patterns such as the guarding patterns (17, 18, 19) would have no issue displaying sprites with transformation effects.
Now, if there is an attribute such as "Scale" being applied to these patterns, they end up not having any of these effects, such as colour being 255,255,255,255 and scale being 1x in-game.
If a workaround is possible, this would be a good enough solution. The messier way would be to see if it has to do with a script or system file.
The text was updated successfully, but these errors were encountered: