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Certain Patterns Don't Reflect Transformation Properties #3

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Fatih120 opened this issue Mar 28, 2024 · 1 comment
Open

Certain Patterns Don't Reflect Transformation Properties #3

Fatih120 opened this issue Mar 28, 2024 · 1 comment
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game error An issue about UNIB itself being anomalous that needs to be understood

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@Fatih120
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This is a change from UNICLR - previously, patterns such as the guarding patterns (17, 18, 19) would have no issue displaying sprites with transformation effects.

Now, if there is an attribute such as "Scale" being applied to these patterns, they end up not having any of these effects, such as colour being 255,255,255,255 and scale being 1x in-game.

If a workaround is possible, this would be a good enough solution. The messier way would be to see if it has to do with a script or system file.

@Fatih120 Fatih120 added the game error An issue about UNIB itself being anomalous that needs to be understood label Mar 28, 2024
@Fatih120
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Fatih120 commented Jun 6, 2024

This seems to only be a problem with characters that are attempted to be scaled up/down, like characters with smaller sprites. I've found a cheap workaround that might not be for the best, but still works nonetheless unless I find more jank.

https://github.com/Fatih120/undernightinbirth/blob/master/doc/mv_snippets.nut

This document should help, but I won't close until a better understanding is found.

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Labels
game error An issue about UNIB itself being anomalous that needs to be understood
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