From 46d47efdf7c02cfb5c4559d31d3d89b696cef26c Mon Sep 17 00:00:00 2001 From: Dmitry Stepanov Date: Thu, 23 May 2024 20:40:22 +0300 Subject: [PATCH] better wording --- src/_posts/2024-05-20-fyrox-game-engine-0.34.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/_posts/2024-05-20-fyrox-game-engine-0.34.md b/src/_posts/2024-05-20-fyrox-game-engine-0.34.md index f1a416d..9b53ca5 100644 --- a/src/_posts/2024-05-20-fyrox-game-engine-0.34.md +++ b/src/_posts/2024-05-20-fyrox-game-engine-0.34.md @@ -44,7 +44,7 @@ This feature makes game development in Rust much more fun, because you can focus repeat all these redundant actions like a robot. Huge respect to [@zakarumych](https://github.com/zakarumych), who did awesome research job and also implemented hot reloading -in his [game engine](https://github.com/zakarumych/nothing). +in his [game engine](https://github.com/zakarumych/nothing) prototype (?). ### How To Use