Releases: GarwelGarwel/KerbalHealth
Releases · GarwelGarwel/KerbalHealth
0.6.1 Sickness overhaul + hot fix
- Added: Kerbals on missions can catch infection from their crewmates
- Added: Incubation period when the kerbal is contagious but shows no signs of the sickness
- Added: Scientists and Medics help cure sickness much sooner (when enough are present)
- Added: Kerbals have temporary immunity from sickness after recovering from it
- Added: Mobile Processing Lab halves effects of sickness
- Changed: Events settings are now defined through average periods/duration instead of daily chance (should be more convenient)
- Changed: Part module info is again displayed even if KH is disabled
- Fixed: Freeze on loading screen
0.6.0 KSP 1.3 + sickness
- KSP 1.3.0 release (not compatible with 1.2.*)
- Added: Sickness mechanics. Kerbals can now become sick (randomly, mean time to happen = 100 days) and start losing health (5 HP/day). This condition goes on its own (MTTH = 10 days).
- Added: Update interval now varies depending on time warp, to provide best accuracy and performance
- Added: You can now specify a custom resource to be used by ModuleKerbalHealth (needs testing, see wiki for details)
- Changed: Crowded factor now drains -5 HP/day for a cramped vessel (was -6)
- Changed: Home factor adds +2 HP/day (instead of +5) and only works at altitude 18 km; Home factor now affects kerbals on EVA
- Changed: Feel Bad event renamed to Accident
- Changed: Stock Cupola now affects 2 kerbals instead of one
- Changed: Min/max values for some factors in Difficulty Settings
- Fixed: Bugs with unloaded/unpacked kerbals and kerbals on EVA (hopefully, need test!)
- Fixed: Part module info is not displayed any more when Kerbal Health is disabled
Note: As of releasing this version, ModuleManager hasn't been updated for KSP 1.3.0. Therefore, Kerbal Health modules won't work (e.g. Cupola and Hitchhiker) and changes to them couldn't be tested.
0.6.0 Pre-release #2 for KSP 1.2.9
- Added: Min Update Interval setting
- Changed: Health is now updated once every 10 game seconds, but not more than once per (real-life) second at high time warp. Should be better for performance.
- Changed: Rewrote much of internal health processing. Hopefully, it will fix (or at least make fixable) bugs with unloaded vessels. Needs more testing though.
0.6.0 Pre-release
- Updated for KSP 1.2.9 (1.3.0 pre-release)
- Small coding style improvements
0.5.2 Hot fix
- Fixed: Error due to (unfinished) DeepFreeze integration
- Fixed: Health modules don't consume EC any more when the mod is disabled
- Tiny UI change (Health Monitor header)
0.5.1 Bug fixes & improvements
- Added: Health Monitor now shows estimated daily HP change
- Changed: Default events' chances increased up to 10x (but still quite rare)
- Fixed: Issue #29 when Kerbal Health installed mid-game
- Fixed: Issue #30 when health modules didn't consume EC under time warp
- Fixed: Issue when kerbals recovered from KSC didn't have their health updated correctly
- Small performance and code style improvements
0.5.0 Random Events and much more!
- Added: events system, which activates rare, but potentially dangerous health events with your kerbals. It can be disabled or fine-tuned in the settings. See readme or wiki for more.
- Added: support for Blizzy's Toolbar mod (not included).
- Added: option to disable the mod
- Added: option to show game messages (clickable buttons) instead of on-screen messages (default on)
- Changed: EVA factor down from -50 to -30, Home factor up from +1 to +5
- Fixed: issue of KSP 1.2.2 with floating-point and percentage parameters
- Fixed: NRE on game exit
- Fixed: some minor and potential issues
0.4.7 Bug fix
Fixed: issues with kerbals in unfocused vessels
0.4.6 Bug fixes & tweaks
- Added: Kerbal Health button in Tracking Station
- Changed: Overpopulation factor renamed to Crowded
- Fixed: actual and potential issues related to EVA
- Other fixes and redundant code removal
0.4.5 Bug fixes & visual tweaks
- Added: Health Monitor and Health Report windows' positions are saved when you close them
- Added: CKAN support (hopefully)
- Changed: AppLauncher icon is a bit neater
- Fixed #20: tourists not tracked
- Fixed #23: external seat issue (incompatibility with TakeCommand)
- Fixed: one potential incompatibility with USI-LS