From c3cab2343d05b447a42fc4fbdc7bc793a86eee3a Mon Sep 17 00:00:00 2001 From: Jofairden Date: Fri, 14 Jul 2017 20:31:00 +0200 Subject: [PATCH] v1.3.2 for tML v0.10.0.2 --- Changelogs/v1.3.2.txt | 20 ++++++++++++-------- build.txt | 4 ++-- description.txt | 34 ++++++++++++++++++++++++++++++---- 3 files changed, 44 insertions(+), 14 deletions(-) diff --git a/Changelogs/v1.3.2.txt b/Changelogs/v1.3.2.txt index 702980f9..bded3057 100644 --- a/Changelogs/v1.3.2.txt +++ b/Changelogs/v1.3.2.txt @@ -2,21 +2,25 @@ The previous team has decided to stop their development for Tremor. The mod has Tremor is now publicly available on github: https://github.com/Jofairden/Tremor Thanks to all the collaborators, Tremor will remain available and bugs will be fixed. -Thanks to the collaboration of Rartrin, Jopojelly, more bugs have been fixed. +This patch was brought to you by the collaboration of Rartrin, Jopojelly and Zadum4ivii +Please report any bugs on the git, by making a new issue. +All contributions are incredibly helpful, and mentioned in changelogs. Fixes: - - Fixed 'Index was outside bounds of array at Tremor.GlowMask.Unload()' - This was fixed by rewriting certain glowmask code + - Fixed 'Index was outside bounds of array at Tremor.GlowMask.Unload()' exception - Fixed Alchemist item damage modifiers, these were moved to the respective base class - Fixed Dice Zombie not dropping items in multiplayer - Fixed Dize Zombie's drop chance for Rupicide - -Structure: - - Merged helper classes, removed unused code - - Restructured a lot of folder hierachy + - Fixed Mana/Health stimpacks not consumable + - (Hopefully) fixed FPS dropping to 1 when viewing Tremor's mod description Other: + - Tremor should now be available on the mod browser at all times! + - Tremor is now eligible for a mod icon in the browser, all serious entries will be considered - Removed many redundant code, effectively reducing the .tmod filesize by a sizable amount - Reformatted most of the code - Written a RecipeWrapper class - - More code has been rewritten, possibly fixing more hidden bugs + - Thanks Rartrin, for your contributions (pull/1) + - Thanks Jopojelly, for your contributions (5f61742) + - Thanks Zadum4ivii, for your contributions (pull/8) + - More code has been rewritten, possibly fixing unknown bugs diff --git a/build.txt b/build.txt index ca914d61..acbd546b 100644 --- a/build.txt +++ b/build.txt @@ -5,6 +5,6 @@ homepage = http://forums.terraria.org/index.php?threads/tremor-remastered.28695 hideCode = true hideResources = true includeSource = false -buildIgnore = *.csproj, *.user, obj\*, bin\*, .vs\*, .git\*, -includePDB = true +buildIgnore = *.csproj, *.user, obj\*, bin\*, .vs\*, .git\*, .editorconfig, .gitignore, *.sln, Changelogs\* +includePDB = false languageVersion = 6 \ No newline at end of file diff --git a/description.txt b/description.txt index aaa2222f..07c141ec 100644 --- a/description.txt +++ b/description.txt @@ -1,8 +1,8 @@ -The original Tremor team: Zadum4ivii, Bogdan3456, DaKkharn, Obesedog, Zerokk, Liniqes, CursedKnight -Tremor is now maintained by Jofairden and collaborators. +The original Tremor team (Zadum4ivii, Bogdan3456, DaKkharn, Obesedog, Zerokk, Liniqes, CursedKnight) no longer work on Tremor. +Tremor is now controlled by Jofairden and collaborators. Git: https://github.com/Jofairden/Tremor -Please check the Tremor thread on TCF for the recent changelogs. +Recent changelogs below. What Tremor offers: Over 1600 new items - including new armor sets, weapons for each class, accessories, new materials and banners for every mob. @@ -16,4 +16,30 @@ New alchemist class - absolutely new class with new damage type, weapons, armor New Nova Celestial Pillar - a completely new pillar for alchemist class that spawns with regular pillars! 11 new soundtracks - amazing tracks for different bosses and events made by Delicious Saturn. Amazing neat sprites made by our wonderful spriters! -And also support of Boss Checklist Mod! \ No newline at end of file +And also support of Boss Checklist Mod! + +Changelogs for v1.3.2: +The previous team has decided to stop their development for Tremor. The mod has now been transferred to Jofairden. +Tremor is now publicly available on github: https://github.com/Jofairden/Tremor +Thanks to all the collaborators, Tremor will remain available and bugs will be fixed. + +This patch was brought to you by the collaboration of Rartrin, Jopojelly and Zadum4ivii +Please report any bugs on the git, by making a new issue. +All contributions are incredibly helpful, and mentioned in changelogs. + +Fixes: + - Fixed 'Index was outside bounds of array at Tremor.GlowMask.Unload()' exception + - Fixed Alchemist item damage modifiers, these were moved to the respective base class + - Fixed Dice Zombie not dropping items in multiplayer + - Fixed Dize Zombie's drop chance for Rupicide + - Fixed Mana/Health stimpacks not consumable + - (Hopefully) fixed FPS dropping to 1 when viewing Tremor's mod description + + Other: + - Removed many redundant code, effectively reducing the .tmod filesize by a sizable amount + - Reformatted most of the code + - Written a RecipeWrapper class + - Thanks Rartrin, for your contributions (pull/1) + - Thanks Jopojelly, for your contributions (5f61742) + - Thanks Zadum4ivii, for your contributions (pull/8) + - More code has been rewritten, possibly fixing unknown bugs