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index.js
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index.js
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'use strict';
const gamesense = require('gamesense-client');
const helpers = require('./helpers');
/*AUTH*/
const endpoint = new gamesense.ServerEndpoint();
endpoint.discoverUrl();
const game = new gamesense.Game(
'SPOTIFY_INTEGRATION',
'Spotify Integration',
'Ignacio Pinedo',
1000,
);
const client = new gamesense.GameClient(game, endpoint);
const PlayingMusicEvent = new gamesense.GameEvent('PLAYING');
PlayingMusicEvent.value_optional = true;
const PausedMusicEvent = new gamesense.GameEvent('PAUSED');
PausedMusicEvent.value_optional = true;
client
.registerGame()
.then(bindPlayingMusicHandler)
.then(bindPausedMusicHandler)
.then(startMusicEventUpdates)
.catch(function (error) {
console.log(error);
});
function bindPlayingMusicHandler() {
const screenEventHandler = new gamesense.ScreenEventHandler('screened');
const musicNameLine = new gamesense.LineData(false);
musicNameLine.context_frame_key = 'MUSIC_NAME';
const authorNameLine = new gamesense.LineData(false);
authorNameLine.context_frame_key = 'AUTHOR_NAME';
const multiLineFrame = new gamesense.MultiLineFrame([musicNameLine, authorNameLine]);
multiLineFrame.frame_modifiers = {
icon_id: gamesense.EventIcon.PLAY,
};
screenEventHandler.datas = [multiLineFrame];
return client.bindEvent(PlayingMusicEvent, [screenEventHandler]);
}
function bindPausedMusicHandler() {
const screenEventHandler = new gamesense.ScreenEventHandler('screened');
const musicNameLine = new gamesense.LineData(false);
musicNameLine.context_frame_key = 'MUSIC_NAME';
const authorNameLine = new gamesense.LineData(false);
authorNameLine.context_frame_key = 'AUTHOR_NAME';
const multiLineFrame = new gamesense.MultiLineFrame([musicNameLine, authorNameLine]);
multiLineFrame.frame_modifiers = {
icon_id: gamesense.EventIcon.PAUSE,
};
screenEventHandler.datas = [multiLineFrame];
return client.bindEvent(PausedMusicEvent, [screenEventHandler]);
}
function startMusicEventUpdates() {
setInterval(updateMusicEvent, 500);
}
async function updateMusicEvent() {
const res = await helpers.request({
method: 'get',
url: 'https://api.spotify.com/v1/me/player',
});
let names;
if (res.status === 204) {
// NOT PLAYING ANYTHING
names = helpers.getNames();
PausedMusicEvent.frame = {
MUSIC_NAME: names.musicName,
AUTHOR_NAME: names.authorName,
};
client.sendGameEventUpdate(PausedMusicEvent);
} else if (res.status === 200) {
// PLAYING SOMETHING
const data = res.data;
const item = data.item;
names = helpers.getNames(item.name, item.artists[0].name);
if (data.is_playing) {
PlayingMusicEvent.frame = {
MUSIC_NAME: names.musicName,
AUTHOR_NAME: names.authorName,
};
client.sendGameEventUpdate(PlayingMusicEvent);
} else {
PausedMusicEvent.frame = {
MUSIC_NAME: names.musicName,
AUTHOR_NAME: names.authorName,
};
client.sendGameEventUpdate(PausedMusicEvent);
}
}
}