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Termloop tutorial #23

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JoelOtter opened this issue Dec 1, 2015 · 4 comments
Open

Termloop tutorial #23

JoelOtter opened this issue Dec 1, 2015 · 4 comments

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@JoelOtter
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The tutorial in the README, along with the GoDoc, serve as a reasonable introduction. However, I think it'd be useful to have some more comprehensive documentation written, along with several tutorials on how to use Termloop's perhaps more-obscure features. We could host on GitHub Pages, which would keep it as part of this repo (just uses a separate branch).

@JoelOtter
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GitBook looks promising and is used by a fair few open source projects: https://www.gitbook.com/

@leavengood
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BTW I wanted to mention somewhere that your switch/case statement in the README tutorial does not need those break statements. Go fixed this terrible choice from C/C++ and automatically "breaks" in each case but if you truly want "fallthrough" you can use that keyword to do so.

I also wanted to mention that the default fps is absurd and sucks 200% CPU on my Mac.

@JoelOtter
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@leavengood On switches - I wasn't actually aware of that, thank you.

Regarding framerate - we decided to not limit the framerate by default. If this is something you'd like to do, see _examples/collision.go. We have a Gitter channel for any further discussion you may wish to have, this issue probably isn't the place for it.

@leavengood
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Yeah sorry, this is the wrong place for FPS discussion.

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