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ability to see enemy health with mvm_showhealth is reset upon resupply #29

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SirBlockles opened this issue Feb 19, 2023 · 1 comment
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@SirBlockles
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when a player touches a resupply cabinet (and thus their weapon attributes are reset), they lose the attribute to see enemy health that's given when mvm_showhealth is set to 1. simply swapping loadout or respawning in any way re-applies the attribute, but it should probably be refreshed on resupply as well.

@Mikusch Mikusch added the bug Something isn't working label Feb 20, 2023
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Mikusch commented Feb 20, 2023

Hi, I can't reproduce this. The see enemy health attribute is applied to the player instead of their weapons, so touching a resupply shouldn't affect them. Try unloading all other plugins to see if one of them is interfering.

If the issue persists, please make a step-by-step guide so I can attempt to reproduce it.

@Mikusch Mikusch added question Further information is requested and removed bug Something isn't working labels Apr 25, 2023
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