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A real-time QnA based multiplayer gaming website developed for an online event organized by Coding Club, BITS Pilani

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Nik-Khandelwal/Psyche

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Psyche

Adapted from the multi-chat room implementation at https://github.com/andrewgodwin/channels-examples/tree/master/multichat .

Installation

Manual installation

Make a new virtualenv for the project, and run:

pip install -r requirements.txt

Then, you'll need Redis running locally; the settings are configured to point to localhost, port 6379, but you can change this in the CHANNEL_LAYERS setting in settings.py.

Finally, run:

python manage.py migrate
python manage.py runserver

Docker installation

Run the app:

docker-compose up -d

The app will now be running on: {your-docker-ip}:8000

Note: You will need to prefix python manage.py commands with: docker-compose run --rm web. e.g.: docker-compose run --rm web python manage.py createsuperuser

Finally, run:

docker-compose run --rm web python manage.py migrate

Usage

Make yourself a superuser account:

python manage.py createsuperuser

Then, log into http://localhost:8000/admin/ and make a couple of Room objects. Be sure to make one that is set to "staff-only",

Finally, make a second user account in the admin that doesn't have staff privileges. You'll use this to log into the chat in a second window, and to test the authentication on that staff-only room.

Now, open a second window in another browser or in "incognito" mode - you'll be logging in to the same site with two user accounts. Navigate to http://localhost:8000 in both browsers and open the same chatroom.

Now, you can type messages and see them appear on both screens at once. You can join other rooms and try there, and see how you receive messages from all rooms you've currently joined.

If you try and make the non-staff user join your staff-only chatroom, you should see an error as the server-side authentication code kicks in.

Further Reading

You can find the Channels documentation at http://channels.readthedocs.org

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A real-time QnA based multiplayer gaming website developed for an online event organized by Coding Club, BITS Pilani

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