diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 026f986..67911ae 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -2,8 +2,8 @@ cmake_minimum_required(VERSION 2.8) project(fp_mario) set (fp_mario_VERSION_MAJOR 0) -set (fp_mario_VERSION_MINOR 0) -set (fp_mario_VERSION_PATCH 1) +set (fp_mario_VERSION_MINOR 1) +set (fp_mario_VERSION_PATCH 0) set(CMAKE_C_FLAGS "-std=gnu99") find_library(AO_LIBRARIES ao) @@ -15,17 +15,6 @@ include_directories(../lib/glfw-3.0.4/include/ ./glfw) # include_directories(../lib/libao-1.2.0/include/ ./libao) set(BUILD_SHARED_LIBS OFF) set(BUILD_STATIC_LIBS ON) -add_library (ObjectsL STATIC objects.c) -add_library (RenderingL STATIC rendering.c) -add_library (HelpersL STATIC helpers.c) -add_library (ControlsL STATIC controls.c) -add_library (MechanicsL STATIC mechanics.c) -add_library (WindowingL STATIC windowing.c) -add_library (GamelogicL STATIC gamelogic.c) -add_library (GraphicsL STATIC graphics.c) -add_library (ParsingL STATIC parsing.c) -add_library (EnemiesL STATIC enemies.c) -add_library (AudioL STATIC audio.c) add_executable(MAR1D main.c objects.c rendering.c helpers.c controls.c mechanics.c windowing.c gamelogic.c graphics.c parsing.c enemies.c audio.c) target_link_libraries(MAR1D glfw ${GLFW_LIBRARIES})