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Context switching closes the game so make a way to handle all the resources(shaders, buffers, etc) so if someone wants to switch from your application to another, there is no problem.
The text was updated successfully, but these errors were encountered:
Context switching closes the game so make a way to handle all the resources(shaders, buffers, etc) so if someone wants to switch from your application to another, there is no problem.
The text was updated successfully, but these errors were encountered: