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Broken UVs for xeno1/chr/pc/pc082505.wimdo #26

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nanogram opened this issue May 5, 2024 · 3 comments
Open

Broken UVs for xeno1/chr/pc/pc082505.wimdo #26

nanogram opened this issue May 5, 2024 · 3 comments
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@nanogram
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nanogram commented May 5, 2024

image

Tested on v0.8.0

@ScanMountGoat ScanMountGoat changed the title Broken UVs for DE pc082505 Broken UVs for xeno1/chr/pc/pc082505.wimdo May 5, 2024
@ScanMountGoat ScanMountGoat added the bug Something isn't working label May 5, 2024
@ScanMountGoat
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I'm only seeing one texcoord attribute. I'll investigate the shaders later to see if this is related to texture scaling parameters.

@ScanMountGoat
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ScanMountGoat commented May 9, 2024

The UV attribute in the decompiled shaders is just passed from vertex to fragment without any scaling or offsets. The vertex attribute data also appears normal. Is pc082505 a duplicate of pc080405?

@nanogram
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nanogram commented May 9, 2024

Yup. Scanned thru the pc080405 duplicates, and verified that none of them are used. They look to be wii filler weapons after checking tri count.

@ScanMountGoat ScanMountGoat added invalid This doesn't seem right and removed bug Something isn't working labels May 21, 2024
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