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Import Xenoblade X map/ma9990.casmhd #35

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Arymond opened this issue Jun 22, 2024 · 3 comments
Open

Import Xenoblade X map/ma9990.casmhd #35

Arymond opened this issue Jun 22, 2024 · 3 comments
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enhancement New feature or request help wanted Extra attention is needed xc3_model_py Requires update to Python bindings

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@Arymond
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Arymond commented Jun 22, 2024

Is there plans to support XCX's casmhd?

the extracted camdo's from "ma9990.casmhd" don't import.

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@ScanMountGoat
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The casmhd files use a completely different file format than models that isn't currently supported. It's common in the other games for maps to share parts of their file structure with character models. Loading the maps will take a substantial amount of work and isn't something I currently plan on working on. I've created ScanMountGoat/xc3_lib#41 if anyone wants to start implementing this.

@ScanMountGoat ScanMountGoat added enhancement New feature or request help wanted Extra attention is needed xc3_model_py Requires update to Python bindings labels Jun 22, 2024
@Arymond
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Arymond commented Jun 22, 2024

i can't imagine importing the entire file at once seeing as it's 1.5gb~

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@ScanMountGoat
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A lot of that appears to be texture files that aren't in compressed archives. I don't expect memory to be a big concern on desktops.

@ScanMountGoat ScanMountGoat changed the title Xenoblade X Maps? Import Xenoblade X map/ma9990.casmhd Jun 27, 2024
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Labels
enhancement New feature or request help wanted Extra attention is needed xc3_model_py Requires update to Python bindings
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