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Toy implementation Syncthing in Rust

This is a project purely for educational purposes. The real Syncthing can be found here. The goal is to implement enough of the protocol to connect to a peer and sync some files, and learn stuff along the way.

So far, it can:

  • send and receive Announce packets
  • Listen for tcp connections:
    • execute TLS handshake
    • present our own certificate
    • retrieve the peer certificate and compute its DeviceID
    • negotiate the bep/1.0 protocol
    • exchange Hello message

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Toy implementation of Syncthing in Rust

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