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When the robots shoot the player at a distance, they will always miss to the left by a small angle. When the player is closer, it is within that angle, and gets hit.
Screenshots of issue:
The text was updated successfully, but these errors were encountered:
Godot Version 3.4.4, 3.5 RC 5-8
OS/device including version:
N/A
Issue description:
When the robots shoot the player at a distance, they will always miss to the left by a small angle. When the player is closer, it is within that angle, and gets hit.
Screenshots of issue:
The text was updated successfully, but these errors were encountered: