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Close channel during upgrade, if client closes input #2756

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Check for half closure during server upgrade and close channel if client closes the channel

Motivation:

This is to fix #2742

Modifications:

Add userInboundEventTriggered function to NIOTypedHTTPServerProtocolUpgrader which checks for ChannelEvent.inputClosed

Result:

Negotiation future now errors when client closes the connection instead of never completing

switch event {
case let evt as ChannelEvent where evt == ChannelEvent.inputClosed:
// The remote peer half-closed the channel during the upgrade so we should close
context.close(promise: nil)
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Thanks for working on this!

Can we please go through the state machine here. In particular, if we are in the state unbuffering we should not close here but rather just hold the event until the unbuffering is done.

Can we also write a test for this and look if we need to do the same for the client upgrade handler?

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We should also consider only closing if we haven't received a full upgrade request, and otherwise we should buffer this.

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I did consider this case, but thought I would post this first to start the conversation. So should we only close the connection if we are in the state initial and awaitingUpgrader. Otherwise should I let it run until the upgrade is complete?

Second all the upgrade tests use EmbeddedChannel. Is it possible to emulate half closure with EmbeddedChannel?

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It should be possible to emulate half closure with the embedded channel by just sending the event to the channel.

@Lukasa Lukasa added the patch-version-bump-only For PRs that when merged will only cause a bump of the patch version, ie. 1.0.x -> 1.0.(x+1) label Jun 27, 2024
I had to add another handler to `setUpTestWithAutoremoval` to catch upgrade errors.
@inlinable
mutating func closeInbound() -> CloseInboundAction {
switch self.state {
case .initial, .awaitingUpgrader:
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We should immediately close in the state initial. In the state awaitingUpgrader we have to check if we have seenFirstRequest == true. If have seen that we should buffer the inputClosed and send it after the upgrading is finished. In the state upgraderReady we need to buffer the inputClosed indefinitely.

The reason why this is so complicated is that the client could potentially send a half closure after it send the initial upgrade request + some data on the upgraded protocol. We can't just unconditionally close here but we rather need to buffer the inputClose and unbuffer it with the data. I would recommend changing the var buffer: Deque<NIOAny> in the various states to var buffer: Deque<enum(NIOAny | inputClosed)>.

self.state = .finished
return .close

default:
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Can we please spell out all cases explicitly so if we ever add one we get a compiler error here

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NIOTypedWebSocketServerUpgrader hangs when connection is opened and closed without sending any data
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