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Screen HUD #133

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Hidden-Paw opened this issue May 5, 2024 · 0 comments
Open

Screen HUD #133

Hidden-Paw opened this issue May 5, 2024 · 0 comments

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@Hidden-Paw
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Would you please add a method within your MCM to alter a set default location?

This one is a tester for https://lexyslotd.com/ with, nearly 1400 mods it is not unusual to have some interplay with other mods. The various HUD positions sit across other UI displays. However, this one has successfully managed to manually alter the default bottom-left so the HUD sits above other display items. Passing those settings to others has not been successful. With other UI display items, the MA usually gives default (or several default) positions that can be tweaked within their MCM. This has several advantages for getting many people set up. With different screen resolutions and sizes, this one imagines that the x,y will be different.

Lexy has a lively and helpful Discord where some of the MAs come and discuss their mods and often ask us to test them. If you wish to join it is https://discord.gg/r6ZJKZ9. We would be more than happy to discuss some of our early findings.

This one enjoys the snappy response one gets and the ability to see weapons, shouts, etc.

One other thing, some of us struggled to use the show/hide key 1; as we had selected the auto-fade option. We found that unchecking that box and reducing the ms made that button snappier. Plus we reduced the Equip delay ms for again a snappier feel.

Please take this as positive feedback.

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