Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Puller edge case on enemies that despawn #104

Open
furiex-ffxi opened this issue May 1, 2024 · 0 comments
Open

Puller edge case on enemies that despawn #104

furiex-ffxi opened this issue May 1, 2024 · 0 comments

Comments

@furiex-ffxi
Copy link
Contributor

The puller can get stuck on attempting to pull an enemy that is despawned e.g. in cases where you are Charmed and those enemies are despawned. It will fail the ClaimedCondition check as those targets are no longer valid, but the code thinks it is.

One way to deal with it is to remove those targets from the list after N attempts

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant