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Holger Frydrych edited this page Dec 23, 2021
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✔️ After The Fall
- Engine: Unity
- DLL path: steam\steamapps\common\After The Fall\AfterTheFall_Data\Plugins\x86_64
- Works?: Yes
- Tested version: v0.1
✔️ Blade & Sorcery
- Engine: Unity
- DLL path: steam\steamapps\common\Blade & Sorcery\BladeAndSorcery_Data\Plugins\x86_64
- Works?: Yes
- Tested version: v0.1
⚠️ Fallout 4 VR
- Engine: Creation Engine
- DLL path: steam\steamapps\common\Fallout 4 VR
- Works?: Yes, but TAA most be disabled
- Notes: You need to disable Temporal Anti-Aliasing (TAA) in the VR Performance options, otherwise the image reconstruction does not properly work.
- Tested version: v0.1
✔️ Karnage Chronicles
- Engine: Unreal
- DLL path: steam\steamapps\common\Karnage Chronicles\Engine\Binaries\ThirdParty\OpenVR\OpenVRv1_5_17\Win64
- Works?: Yes
- Tested version: pre v0.1
⚠️ Myst
- Engine: Unreal
- DLL path: steam\steamapps\common\Myst\Engine\Binaries\ThirdParty\OpenVR\OpenVRv1_5_17\Win64
- Works?: Technically yes, but it doesn't help
- Notes: Either DLSS needs to be enabled, or anti-aliasing must be set to Low, otherwise image reconstruction does not work properly. Does not appear to have any beneficial impact on rendering performance, though.
- Tested version: pre v0.1
⚠️ Skyrim VR
- Engine: Creation Engine
- DLL path: steam\steamapps\common\SkyrimVR
- Works?: Yes, but TAA most be disabled
- Notes: You need to disable Temporal Anti-Aliasing (TAA) in the VR Performance options, otherwise the image reconstruction does not properly work.
- Tested version: v0.1
❌ Surv1v3
- Engine: Unreal
- DLL path: steam\steamapps\common\SURV1V3\Engine\Binaries\ThirdParty\OpenVR\OpenVRv1_5_17\Win64
- Works?: No
- Notes: Only the inner ring is rendered properly.
- Tested version: v0.1
❌ The Talos Principle
- Engine: Custom
- DLL path: steam\steamapps\common\The Talos Principle VR\Bin\x64
- Works?: No
- Notes: Image reconstruction doesn't work properly, artifacts present on all but the inner ring.
- Tested version: v0.1
⚠️ The Walking Dead: Saints & Sinners
- Engine: Unreal
- DLL path: steam\steamapps\common\TWDSaintsAndSinners\Engine\Binaries\ThirdParty\OpenVR\OpenVRv1_5_17\Win64
- Works?: Yes
- Notes: Appears to break if resolution is not set to 100% (both ingame and in SteamVR)
- Tested version: v0.1