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Due to the way FPS games operate (and several other types of application), the cursor is locked to the center of the screen; however, each mouse move event moves the cursor to the intended location AND back, causing the PPM to double or more.
The text was updated successfully, but these errors were encountered:
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Mouse Pixels Per Minute (PPM) Spikes for FPS games
Mouse Pixels Per Minute (PPM) Spikes for FPS games in KeyboardAndMouseStatistics
Jun 28, 2017
Due to the way FPS games operate (and several other types of application), the cursor is locked to the center of the screen; however, each mouse move event moves the cursor to the intended location AND back, causing the PPM to double or more.
The text was updated successfully, but these errors were encountered: