Skip to content
This repository has been archived by the owner on Feb 10, 2022. It is now read-only.

Options Explain

Sławomir Kur edited this page Feb 15, 2015 · 1 revision

panel image

First button I didn't have to explain, I think.

Center Space - this is space in BU (Blender Unit) between left and right channel section.
Count X - number of visualizer's columns.
Space X - space between each column of visualizer.
Slash - Adding V-like shape when both channels are visible, with optional rotation near it.
Mode - ummm, mode.
[some options for modes, like size or array-space]
Driver Power - amplification of signal, acts on the height of visualization.

Channels - visible channels/channels to bake.
Files Paths - like the name, WARNING: each channel need to be a separate sound file. (If you want have true stero data baked)
Frequency Mode - leave it as default (Tercja), it is a good-way sound bake system, based on audio physics.
Start Frame - start frame of animation-visualisation (sound start).
Min/Max Freq - As you mean, edge frequences of baking audio.
Bake animation data - generate main visulation data!

Bake Sound to F-Curves options - others options of blender's sound bake engine, you can see them when you use this function in graph editor, it is shows in bottom left corner of file manager
options
Attack - Who knows? I don't know exactly.
Relase - time of buffer, if larger then bars are slower (only in down direction, some buffer-like)
Tresholdhiewfahipeipg - I dunno.
Please experiment! Remember to rebake animation data after changing values of this secion!

Clone this wiki locally