Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bumping into cloaked vessels #55

Open
ggeorgovassilis opened this issue Aug 5, 2020 · 0 comments
Open

Bumping into cloaked vessels #55

ggeorgovassilis opened this issue Aug 5, 2020 · 0 comments

Comments

@ggeorgovassilis
Copy link
Owner

Reevaluate what should happen when Enterprise bumps into a cloaked vessel. The current behaviour is that the navigation is interrupted, the turn ends, the cloaked vessel uncloaks and recloaks immediatelly.

Possible options:

  • the cloaked vessel, if mobile, moves out of the way while staying cloaked
  • a full-scale collision dealing damage to both vessels or even destroying them (and possible ending the game)
  • ...
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant