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I want to know how I could just have the Sepia post process effect removal? I saw what the rimlight removal looked and I don't like it.
The text was updated successfully, but these errors were encountered:
just add this line
+++ CG/PostProcess.cg void ApplySepia( inout float4 c, float4 sepiaColour ) { float3 vBW = float3( 0.3, 0.59, 0.11); float3 col = c.rgb; float brightness = dot( col, vBW ); + sepiaColour.a = 0.0; c = float4(lerp(col, brightness * sepiaColour.rgb, sepiaColour.a), 1.0); }
or see https://steamcommunity.com/sharedfiles/filedetails/?id=1831638289
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I want to know how I could just have the Sepia post process effect removal? I saw what the rimlight removal looked and I don't like it.
The text was updated successfully, but these errors were encountered: