-
-
Notifications
You must be signed in to change notification settings - Fork 16
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Steam game doesn't recognize joystick/gamepad #108
Comments
Hello @jackunity69 I would recommend spawning a terminal inside the sandbox. For example using alacritty: Using terminal you can use the The current controller algorithm is very error prone and should be reworked using udev. See #16 |
I tried |
I doubt that it will change anything. The biggest issue will be if the game uses udev to enumerate controllers. In that case only passing entire udev socket would work. |
By the way does the Steam itself recognize the gamepad? I think if you go to options there should be gamepad options. Also try disabling the Steam Input. |
Yeah I've done that, still no works with the game. Steam does recognize the gamepad. |
I have this issue as well. Works fine with sandboxed native emulators, however no WINE game will recognize the controller. |
Probably something changed about how wine detects controllers. This needs to be investigated. Hmm... Do an old Proton versions detect controllers? They definitely worked for me back when I started bubblejail in 2019. |
I couldn't find any game that would run with older Proton (6 and below) - if anyone knows of a game that is known to work, I'll test and report back. Steam itself now also doesn't detect my controller anymore, though it used to. |
Description
I already check the joysticks and gamepads after configuring the instance in the GUI, steam does recognize my gamepad but the game is not. Do you know how to solve this? Thank you.
The text was updated successfully, but these errors were encountered: