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[FEATURE] In game sound #90
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Yeah, I guess, but pretty much every game is not running inside a terminal. This is a project of passion that does not have that much bulk when it comes to logic code. I did a quick check on miniaudio to see how big the single-header lib would be. $ wc -l miniaudio.h
92621 miniaudio.h While this is not a problem per-se, to me it seems supporting sound in any capacity (I don't know if
I don't know about using a third party tool. You mean attaching a child process running a headless If it can be made optional end doesn't end up being a nightmare to support and mantain, it sounds interesting. I'm very reluctant to the idea but I want to hear what you were referring to.
This sounds kinda funny. I don't know if you were being serious, that's alright in both cases. 😄
In general, I don't really think this will be done soon but it is 100% a nice would-be addition to the If you want to try taking a stab at this, you may expand your ideas. If you have questions, you're welcome to ask. I think the issue should stay open, since even the |
If you are open to this and once you finalize the sound files that you want to use, then; let's create a new branch where you initially add calls to Queue event be:
Commands:
|
Maybe, I will have to look into the interface for this.
This is interesting but clearly needs sound (pun intended) internal definitions of what's going on, to be mantainable. I will have to put this on hold for a while, since the current minor release is already quite burdened and it's the longest break since last minor ever. I'm gonna try to include some new developments on this on an upcoming dev cycle, but for now I'd just keep the issue open. If you prefer it, I may close as not planned and reopen when the time is right. |
Is your feature request related to a problem? Please describe.
I want to hear game start/over sound, fight started sound like X vs Y, in fight sounds (dhishum-dhishum), kill sound like KO, character sounds etc
*Describe the solution you'd like
If possible please add pre-recorded sounds and play them in-game at suitable/synchronus time
Describe alternatives you've considered
Nothing considered. If not possible i would play music on my device and enjoy that instead.
Additional context
Pretty much every game has sounds. They are useful in engaging audience and attract their attraction. It would be lovely if helapordo could have this inbuilt or using a third-party tool like
mpv
cli-player orvlc
cli-playerWhat are your thoughts on this?
Close this whenever you see fit.
Thank you for helapordo.
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