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Setting which-key-show-operator-state-maps to true "breaks" outer and inner evil maps #345

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rcoacci opened this issue Oct 5, 2022 · 1 comment

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@rcoacci
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rcoacci commented Oct 5, 2022

After doing (setq which-key-show-operator-state-maps t), if you wait for which-key popup to show after a d for example, you have to press 'a' (for outer) or 'i' (for inner) twice: the first cancels the popup and the second actually gets to the chosen key map (and shows the which-key popup if which-key-allow-evil-operators is t).

Perhaps you can add a and i as prefixes, and chain the popups?

Not sure if it's relevant, but this happens using doom-emacs.

@magthe
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magthe commented Jul 26, 2023

I see this behaviour in non-doom as well.

On top of what's reported above I see the same with simple movements, i.e. pressing d, then waiting for the popup to show, then pressing e, only closes the popup and I have to press e again.

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