Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Sometimes launching a game results in a black screen #5

Open
kivutar opened this issue Jan 16, 2019 · 2 comments
Open

Sometimes launching a game results in a black screen #5

kivutar opened this issue Jan 16, 2019 · 2 comments
Labels
bug Something isn't working

Comments

@kivutar
Copy link
Member

kivutar commented Jan 16, 2019

It happens randomly that launching a pcsx_rearmed ROM on the RPi results in a black screen.
I have no idea why.
It happened when launching games from the playlist, with Ludo launched from systemd.

@kivutar
Copy link
Member Author

kivutar commented Jan 16, 2019

Maybe due to audio:

Jan 16 10:02:36 LudOS ludo[528]: 2019/01/16 10:02:36 [INFO]: NstDatabase.xml path: /storage/system/NstDatabase.xml
Jan 16 10:02:36 LudOS ludo[528]: 2019/01/16 10:02:36 [WARN]: NstDatabase.xml required to detect region and some mappers.
Jan 16 10:02:36 LudOS ludo[528]: 2019/01/16 10:02:36 [INFO]: [Nestopia]: Machine is NTSC.
Jan 16 10:02:36 LudOS ludo[528]: ALSA lib /datadrive/LudOS/build.LudOS-RPi2.arm-1.0-devel/alsa-lib-1.1.7/src/pcm/pcm_direct.c:1193:(snd1_pcm_direct_initialize_slave) requested or auto-format is not available
Jan 16 10:02:36 LudOS ludo[528]: ALSA lib /datadrive/LudOS/build.LudOS-RPi2.arm-1.0-devel/alsa-lib-1.1.7/src/pcm/pcm_dmix.c:1111:(snd_pcm_dmix_open) unable to initialize slave
Jan 16 10:02:36 LudOS ludo[528]: AL lib: (EE) ALCplaybackAlsa_open: Could not open playback device 'default': Invalid argument
Jan 16 10:02:36 LudOS ludo[528]: 2019/01/16 10:02:36 al: cannot open the default audio device
Jan 16 10:02:36 LudOS ludo[528]: 2019/01/16 10:02:36 [OpenAL]: Using 4 buffers of 4096 bytes.
Jan 16 10:02:36 LudOS ludo[528]: 2019/01/16 10:02:36 [Core]: Game loaded: /storage/roms/Nintendo - Nintendo Entertainment System/Bomberman (USA).zip
Jan 16 10:02:36 LudOS ludo[528]: 2019/01/16 10:02:36 [Core]: open /storage/savefiles/Bomberman (USA).srm: no such file or directory

And when the bug doesn't manifest:

Jan 16 11:44:49 LudOS ludo[564]: 2019/01/16 11:44:49 [Core]: Core loaded: Nestopia
Jan 16 11:44:49 LudOS ludo[564]: 2019/01/16 11:44:49 [INFO]: Custom palette path: /storage/system/custom.pal
Jan 16 11:44:49 LudOS ludo[564]: 2019/01/16 11:44:49 [WARN]: custom.pal not found in system directory.
Jan 16 11:44:49 LudOS ludo[564]: 2019/01/16 11:44:49 [INFO]: NstDatabase.xml path: /storage/system/NstDatabase.xml
Jan 16 11:44:49 LudOS ludo[564]: 2019/01/16 11:44:49 [WARN]: NstDatabase.xml required to detect region and some mappers.
Jan 16 11:44:49 LudOS ludo[564]: 2019/01/16 11:44:49 [INFO]: [Nestopia]: Machine is NTSC.
Jan 16 11:44:49 LudOS ludo[564]: 2019/01/16 11:44:49 [OpenAL]: Using 4 buffers of 4096 bytes.
Jan 16 11:44:49 LudOS ludo[564]: 2019/01/16 11:44:49 [Core]: Game loaded: /storage/roms/Nintendo - Nintendo Entertainment System/Bomberman (USA).zip
Jan 16 11:44:49 LudOS ludo[564]: 2019/01/16 11:44:49 [Core]: open /storage/savefiles/Bomberman (USA).srm: no such file or directory

@kivutar kivutar added the bug Something isn't working label Mar 8, 2019
@ghost
Copy link

ghost commented Feb 10, 2020

Using LudOS I also was getting a black screen for PS1 games. using 1.0 Alpha30 build

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant