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FrequentlyAskedQuestions.md

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Frequently Asked Questions

Meta

What is MAGE?

I return each time leaving fresh markers that I hope, in the full glare of my hopelessness, will have blossomed into fresh insight in the interim.

First and foremost, MAGE is a rendering and game engine (or at the very least is supposed to be in the long run). Furthermore, MAGE is a journey. A journey of exploring and mastering C++ standards. A journey of best practices and proper designs aiming at consistency, clarity, efficiency and effectiveness. A journey of falling and changing directions. A journey of continuous learning, reflecting and philosophizing.

Is MAGE still under (active) development?

MAGE v1 is still under active development.

Does the MAGE logo refer to a Black Mage of Final Fantasy?

Apparently, the author of the full image intended to portray a Black Mage of the Final Fantasy game series. I, however, never played any Final Fantasy game and nor was I aware of the existence of these characters till some friend pointed this out at first glance. So for me, the logo just represents a mysterious, unknown mage 馃 and not some reference to a particular game or game series.

Use

How to build the demo project?

  1. Open the Solution file MAGE\IDE\VS\MAGE.sln in Visual Studio 2019 (or higher).
  2. Build the Solution (Platform: x64|x86, Configuration: Debug|Release).
  3. Reposition the assets directory and all of its contents to the MAGE\Bin\<Platform>\<Configuration>\Demo\assets directory. This is required for running the .exe from inside and outside Visual Studio.
  4. Run MAGE\Bin\<Platform>\<Configuration>\Demo\Demo.exe from inside or outside Visual Studio.
  5. Have fun! 馃

Sample scene - buttons:

  • mouse: camera
  • arrows (or WASD): movement
  • left shift: vertical down movement
  • right shift: vertical up movement
  • F1: terminate
  • F2: toggle freezing camera orientation
  • F3: switch scene
  • F4: toggle editor

Copyright 漏 2016-2024 Matthias Moulin. All Rights Reserved.