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Unity Animation recorder not working... #3

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howardt12345 opened this issue Sep 26, 2016 · 2 comments
Closed

Unity Animation recorder not working... #3

howardt12345 opened this issue Sep 26, 2016 · 2 comments

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@howardt12345
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howardt12345 commented Sep 26, 2016

It appears as if the animation recorder is not working. I'm on Unity 5.4.1f1 and whenever I try to record an animation, the animation clip would only have 2 curves and wouldn't have that I actually recorded...
image
I have this spectrum that reacts to audio, and what I used to do in Unity 5.4.0 was that I would record it and the Animation recorder would return a relatively large file that would usually have these settings:
image
Now, this is what I'm getting from the animation recorder:
image
There's also no errors or warnings in the console, so I have no idea what's happening...

Edit:
For the sake of experimentation, I put 50 spheres as a child to a gameObject with only the Animation recorder on it and recorded the falling from the rigibody component. I then took the rigibody out and put the animation clip on the parent object. It seemed to work...

Edit 2:
I even recorded the falling of 100 spheres and even that seemed to work...

Edit 3:
I found out that the cubes aren't recording because they all have the exact same name... I'll close this issue, sorry about that haha

@newyellow
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haha yeah! That's how unity .anim files work. They animate object by name. GameObject name matters!

@howardt12345
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Now I know xD

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