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Releases: oblivioncth/Stexatlaser

Stex Release v0.4

13 Aug 20:33
9d4b6b4
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What's Changed

Bug Fixes

Other Changes

Full Changelog: v0.3.1...v0.4

Stex Release v0.3.1

18 Mar 00:40
e2e9f9e
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What's Changed

New Features

  • Add proper shared build support by @oblivioncth in #9
  • Overhaul CMake scripts to make more use of OBCMake and heavily simplify them by @oblivioncth in #10

Full Changelog: v0.3...v0.3.1

Stex Release v0.3

10 Feb 06:47
975da7e
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New Features

Other Changes

New Contributors

Full Changelog: v0.2.0.2...v0.3

Stex 0.2.0.2 - Minor Update

11 Dec 08:36
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A couple bug fixes and a feature tweak:

  • Fixed an off-by-one error when unpacking a TEX file that caused the output PNG files to be one pixel wider and taller than they were supposed to
  • Changed the feature of adding a safety margin of transparent pixels to input images when packing a TEX to be optional, since it is generally not required and sometimes could cause TEX dimensions to be much larger than necessary (see -m switch in README.md)
  • Debian binaries now correctly use static Qt libs so that the tool can be used without installing them on the end user's system

Stex 0.2.0.1 - Minor Update

16 Oct 20:24
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The Debian release target was changed to Ubuntu 20.4, with the minimum GLIBC therefore being reduced to 2.31, to allow for a greater system compatibility.

The Windows release version information has been corrected, as the executable previously reported the incorrect version number.

Stex 0.2 - Bug Fix/Feature Update

15 Oct 07:22
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This update includes several bug fixes and additional features.

New Features:

  • Many image formats are now supported (see stex -f) as input for the pack command
  • Slightly improved error message clarity
  • Backend cleanup/simplification
  • Modified source to support Linux builds
  • Binaries for Debian x64 will now be provided

Bug Fixes:

  • Remove XML header standalone attribute from atlas keys to be more compliant with standard handling
  • Fix unnecessarily large output TEX when input is a single image that already has power of 2 dimensions
  • Fix off-by-one error when converting coordinates to relative floating-point during atlas key generation
  • Add ".tex" extension to all atlas element names if missing (see README for more info)

Stex 0.1.2 - Bug Fix

03 Oct 21:50
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Changed the TEX Platform set by the pack command from "PC" to "Default", because ironically this caused an OPENGL assertion to fail in DST on PC

Stex 0.1.1 - Bug Fix

02 Oct 21:07
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  • Fixed inverted handling of checking for the successful creation of the final output folder when using the unpack command. The end effect is that the tool won't need to be run twice to unpack a TEX if the output folder didn't already exist
  • Added support for non-compliant TEX files that contain mipmaps with their pitch specified as 0 (cough Matt's tools cough)

Stex 0.1 - Initial Release

02 Oct 18:45
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Initial release