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The Miller class inherits methods and properties from Vector3d and thus also Object3d. Currently, these methods and properties aren't handled properly:
Vector3d
empty()
from_polar()
get_circle()
get_nearest() (should raise NotImplementedError)
rotate()
xvector()
yvector()
zero()
zvector()
perpendicular
Object3d
get_random_sample()
squeeze()
stack()
It's not critical to get this in as a patch release, releasing it in 0.10 is fine.
The text was updated successfully, but these errors were encountered:
The
Miller
class inherits methods and properties fromVector3d
and thus alsoObject3d
. Currently, these methods and properties aren't handled properly:Vector3d
empty()
from_polar()
get_circle()
get_nearest()
(should raiseNotImplementedError
)rotate()
xvector()
yvector()
zero()
zvector()
perpendicular
Object3d
get_random_sample()
squeeze()
stack()
It's not critical to get this in as a patch release, releasing it in 0.10 is fine.
The text was updated successfully, but these errors were encountered: