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We currently try to upgrade our stack from iron to jazzy. We mostly use stl files in our model. With rviz in iron all meshes + materials are shown correctly. In jazzy all meshes based on a stl file are shown in the same light gray (see screenshot)
Additionally rviz produces (Only in case the model is loaded via the moveit planning scene) and endless stream of such errors:
[rviz2-17] [ERROR] [1719212675.170806883] [rviz2]: Can't assign material Shape86Material to the ManualObject MeshShape_ManualObject7 because this Material does not exist in group General. Have you forgotten to define it in a .material script?
[rviz2-17] [ERROR] [1719212675.171172805] [rviz2]: Can't assign material Shape88Material to the ManualObject MeshShape_ManualObject8 because this Material does not exist in group General. Have you forgotten to define it in a .material script?
[rviz2-17] [ERROR] [1719212675.171424283] [rviz2]: Can't assign material Shape90Material to the ManualObject MeshShape_ManualObject9 because this Material does not exist in group General. Have you forgotten to define it in a .material script?
[rviz2-17] [ERROR] [1719212675.171593158] [rviz2]: Can't assign material Shape92Material to the ManualObject MeshShape_ManualObject10 because this Material does not exist in group General. Have you forgotten to define it in a .material script?
It is actually this stream of endless errors that makes it unusable.
System
jazzy binary install
rviz version: 14.1.1
Additional information
For most of these meshes a material is set in the <visual> block such as <material name="steel_blue"/>
EDIT:
I just ran rviz with '-l'.
Ogre does complain about:
08:17:31: Warning: Material file:///file_path_to_stl_file.stlMaterial0 was requested with isManual=true, but this is not applicable for materials; the flag has been reset to false
The text was updated successfully, but these errors were encountered:
Description
We currently try to upgrade our stack from iron to jazzy. We mostly use stl files in our model. With rviz in iron all meshes + materials are shown correctly. In jazzy all meshes based on a stl file are shown in the same light gray (see screenshot)
Additionally rviz produces (Only in case the model is loaded via the moveit planning scene) and endless stream of such errors:
It is actually this stream of endless errors that makes it unusable.
System
Additional information
For most of these meshes a material is set in the
<visual>
block such as<material name="steel_blue"/>
EDIT:
I just ran rviz with '-l'.
Ogre does complain about:
The text was updated successfully, but these errors were encountered: