A quite simple project made for artificial intelligence classes during my Computer Science studies.
-
Updated
Mar 22, 2023 - Python
A quite simple project made for artificial intelligence classes during my Computer Science studies.
Implementing a steepest-ascent/-descent hill-climbing algorithm and A* algorithm to solve the 8-puzzle problem.
Optimal path selection using A* search and Held-Karp algorithm
2048 AI Game Solver based on minimax alpha-beta pruning algorithm and some heuristic functions
Implementing A*, Greedy Best First, and Uniform Cost state-space search algorithms to solve the 8-puzzle game (and some variations)
Trifit (Try-Fit) is a Turn based Android game between user and computer on a grid board using Artificial Intelligence.
A* pathfinding visualization web app made with React.
Implementation of Twelve Knight game
Solving N-Puzzle problem using AI Algorithms on GPU CUDA
Greedy implementation of the 8-puzzle solver
Recherche par heuristique du chemin le plus court pour gagner au solitaire
A novel heuristics function for evaluating and selecting intermediate points in an autonomous exploration and mapping system where navigation is performed by a learned neural network.
This repository contains generic platform for solving and benchmarking computational puzzles using different search strategies
Add a description, image, and links to the heuristic-functions topic page so that developers can more easily learn about it.
To associate your repository with the heuristic-functions topic, visit your repo's landing page and select "manage topics."