The classic, refined DOOM source port. For Windows PC.
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Updated
Jul 1, 2024 - C
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
The classic, refined DOOM source port. For Windows PC.
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SuperTux source code
Simple Directmedia Layer, 1.2 branch ... ***DEPRECATED***, please use https://github.com/libsdl-org/SDL for new projects!
A OpenGL 2.1/3.0 benchmark designed specifically to benchmark old and new PCs.
Unofficial SDL with added custom native Visual Studio project build tools. SDL: SDL Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
Open-source modular 2D bitmap graphics library with emphasis on speed and correctness.
1oom is a Master of Orion (1993) game engine recreation that requires the original files to run.
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Created by SDL Community
Released 1998