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LongJump glide #2

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Doogie13 opened this issue Jul 7, 2022 · 2 comments
Open

LongJump glide #2

Doogie13 opened this issue Jul 7, 2022 · 2 comments

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@Doogie13
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Doogie13 commented Jul 7, 2022

You can use this code to make the LongJump more like future

        if (mc.world.collidesWithAnyBlock(mc.player.getEntityBoundingBox().offset(0, -.4, 0)) && mc.world.collidesWithAnyBlock(mc.player.getEntityBoundingBox().offset(0, event.getY(), 0))) {
            event.setY(mc.player.motionY = -.001);

(From Virtue via Exeter)
This still works on UpdatedNCP for some reason because anticheat development is hard

@HausemasterIssue
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God bless you Doogie

@xgraza
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xgraza commented Jul 7, 2022

delightful, it'll have to add this

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3 participants