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AnarchyQueue

A simple queue system for BungeeCord Servers in the style of the 2b2t queue.

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Details

Connects players to a queue server instance when the main server is full or restarting. The player regularly receives information about their position in the queue. Use a plugin like QueueServerPlugin for the queue server instance.

Commands

  • /maxplayers {count} Gets or sets the capacity of the main server.
  • /queue Displays current queue length.

Config

Value Description
target server name from bungee config
queue server name from bungee config
maxPlayers max players of target before players are queued
waitOnKick seconds to wait after a kick before reconnect
messagePosition player message, that shows his position in the queue
messageConnecting player message, when connecting to the target server
messageFullOrOffline player message, when the target is full or offline
serverName target server name displayed to the player
kickPassthrough if false, players will be enqueued again
kickOnRestart if true, players will be kicked when the target restarts
kickOnBusy if true, players will be kicked if the target is busy
bStats if true, plugin metrics are enabled
sendTitle should the position be displayed in the center of the screen

BungeeCord Config (Excerpt)

listeners:
  forced_hosts:
    your-server-domain.co.uk: queue
  priorities:
    - queue
servers:
  main:
    motd: motd1
    address: 127.0.0.1:port1
  queue:
    motd: motd2
    address: 127.0.0.1:port2

Statistics

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Warranty

The Software is provided "as is" and without warranties of any kind, express or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose, and non-infringement. In no event shall the Authors or copyright owners be liable for any claims, damages or other liability, whether in an action in contract, tort or otherwise, arising from, out of or in connection with the Software or the use or other dealings in the Software.