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Industrialization

WIP Mod for Project Zomboid

version 1.03.1

  • Minor fixes to ISMachineInfoWindow.lua to prevent some errors.

version 1.03

  • Created 4 new Frameworks for GlobalObject and GlobalObjectSystem to allow for less redundant coding and allow for more easier management of code.
    • SIndustrializationGlobalObject (sub-class derived from SGlobalObject)
    • SIndustrializationGlobalObjectSystem (sub-class derived from SGlobalObjectSystem)
    • CIndustrializationGlobalObject (sub-class derived from CGlobalObject)
    • CIndustrializationGlobalObjectSystem (sub-class derived from CGlobalObjectSystem)
  • Restructuring of the Audio system to allow for easier management of code.
  • Restructuring of the BuildMenu to allow for easier management of code.
  • Code Restructured to work for Multiplayer.
    • Restructuring of code to allow for Server-to-Client and Client-to-Server communication between objects and object systems.

version 1.02

  • added function to prevent small auto miner from being built high above the ground.

version 1.01

  • fixes to loot calculations.

version 1.0

  • created powersource system (currently only works with generator).
  • created small auto miner system.