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@CSE-333-Computer-Graphics-2022

CSE-333-Computer-Graphics-2022

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  1. raster-to-vector-pixel-art raster-to-vector-pixel-art Public

    C++ 4

  2. cubic-stylization cubic-stylization Public

    Iimplementation of the paper "Cubic Stylization" by Hsueh-Ti Derek Liu and Alec Jacobson, published in the ACM Transactions on Graphics in November 2019. The paper presents a 3D stylization algorit…

    C++ 2

  3. Terrain-Sketching Terrain-Sketching Public

    Implementation of the Terrain sketching paper (https://dl.acm.org/doi/10.1145/1507149.1507155) (Computer-Graphics, OpenGL App-Dev, Implementation)

    C++ 1 1

  4. Solid-Texture-Synthesis Solid-Texture-Synthesis Public

    Texture synthesis is an interesting and important problem in the field of computer graphics and is one of the most essential techniques for realistic image synthesis. In this repository, we will im…

    C++ 1

  5. Interactive-2D-IFS-fractal-generator Interactive-2D-IFS-fractal-generator Public

    C++ 1

  6. RBF-Based-3D-Surface-Reconstructions RBF-Based-3D-Surface-Reconstructions Public

    C++ 1

Repositories

Showing 10 of 18 repositories
  • cubic-stylization Public

    Iimplementation of the paper "Cubic Stylization" by Hsueh-Ti Derek Liu and Alec Jacobson, published in the ACM Transactions on Graphics in November 2019. The paper presents a 3D stylization algorithm that can turn an input shape into the style of a cube while maintaining the content of the original shape

    CSE-333-Computer-Graphics-2022/cubic-stylization’s past year of commit activity
    C++ 2 MPL-2.0 0 0 0 Updated Apr 23, 2023
  • Seam-Carving Public

    Liquid Re-scaling of Images

    CSE-333-Computer-Graphics-2022/Seam-Carving’s past year of commit activity
    C++ 0 0 0 0 Updated Mar 5, 2023
  • CSE-333-Computer-Graphics-2022/Shape-interpolation’s past year of commit activity
    Python 0 0 0 0 Updated Feb 26, 2023
  • CSE-333-Computer-Graphics-2022/raster-to-vector-pixel-art’s past year of commit activity
    C++ 4 0 0 0 Updated Feb 11, 2023
  • Terrain-Sketching Public

    Implementation of the Terrain sketching paper (https://dl.acm.org/doi/10.1145/1507149.1507155) (Computer-Graphics, OpenGL App-Dev, Implementation)

    CSE-333-Computer-Graphics-2022/Terrain-Sketching’s past year of commit activity
    C++ 1 1 0 0 Updated Jan 7, 2023
  • Single-Image-Tree-Modeling Public

    Single Image Tree Modeling by Vaibhav and Siddharth

    CSE-333-Computer-Graphics-2022/Single-Image-Tree-Modeling’s past year of commit activity
    C++ 0 1 0 0 Updated Dec 20, 2022
  • CSE-333-Computer-Graphics-2022/Real-Time-Raytracing’s past year of commit activity
    C++ 0 0 0 0 Updated Dec 20, 2022
  • CSE-333-Computer-Graphics-2022/CG-Project-Cloth-Sim’s past year of commit activity
    C++ 0 0 0 0 Updated Dec 20, 2022
  • CSE-333-Computer-Graphics-2022/Real-Time_Volume_Rendering’s past year of commit activity
    C++ 0 0 0 0 Updated Dec 20, 2022
  • Solid-Texture-Synthesis Public

    Texture synthesis is an interesting and important problem in the field of computer graphics and is one of the most essential techniques for realistic image synthesis. In this repository, we will implement a method for synthesizing a 3D solid texture from a 2D exemplar, based on the paper Solid Texture Synthesis from 2D Exemplars (Kopf et al. 2007)

    CSE-333-Computer-Graphics-2022/Solid-Texture-Synthesis’s past year of commit activity
    C++ 1 0 0 0 Updated Dec 20, 2022

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