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Bindings for Vulkan Memory Allocator in Odin Programming Language.

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Odin VMA

Bindings for Vulkan Memory Allocator in Odin Programming Language.

Basic Usage

Copy the vma folder to your project or shared directory.

vma_vulkan_functions := vma.create_vulkan_functions()

allocator_create_info: vma.Allocator_Create_Info = {
    flags = {.Buffer_Device_Address},
    instance = instance,
    vulkan_api_version = 1003000, // 1.3
    physical_device = physical_device,
    device = device,
    vulkan_functions = &vma_vulkan_functions,
}

if res := vma.create_allocator(&allocator_create_info, &allocator); res != .SUCCESS {
    log.errorf("Failed to Create Vulkan Memory Allocator: [%v]", res)
    return
}

defer vma.destroy_allocator(allocator)

Binaries

The bindings comes with precompiled binary for Windows and Linux x64, you can find the libs in the vma/lib folder.

There is a CMakeLists.txt that you can use to build yourself.

Naming Conventions

Types and values follow the Odin Naming Convention. In general, Ada_Case for types and snake_case for values

Case
Import Name snake_case (but prefer single word)
Types Ada_Case
Enum Values Ada_Case
Procedures snake_case
Local Variables snake_case
Constant Variables SCREAMING_SNAKE_CASE

License

MIT license.

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Bindings for Vulkan Memory Allocator in Odin Programming Language.

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