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.fabric/processedMods/net_lenni0451_reflect-1.2.1-6503a96500306ff9.jar
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flashStartTime = 20 | ||
despawnTime = 6000 | ||
urgentFlash = true |
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#Potion types to be recognized as strong potions for providing alternate item textures. | ||
#Format for every entry is "<namespace>:<path>". Tags are supported, must be in the format of "#<namespace>:<path>". Namespace may be omitted to use "minecraft" by default. May use asterisk as wildcard parameter via pattern matching, e.g. "minecraft:*_shulker_box" to match all shulker boxes no matter of color. | ||
strong_potions = ["*:strong_*"] | ||
#Shows a bar similar to the item durability bar on potion items indicating the total amount of effect amplifier levels on the potion. | ||
effect_amplifier_bar = false | ||
#Potion types to be recognized as long potions for providing alternate item textures. | ||
#Format for every entry is "<namespace>:<path>". Tags are supported, must be in the format of "#<namespace>:<path>". Namespace may be omitted to use "minecraft" by default. May use asterisk as wildcard parameter via pattern matching, e.g. "minecraft:*_shulker_box" to match all shulker boxes no matter of color. | ||
long_potions = ["*:long_*"] | ||
#Makes the bottle form and cork color of strong and long potions unique. | ||
dedicated_potion_bottles = true | ||
#Highlights strong and long potions directly in the potion name on the item tooltip. | ||
extended_potion_names = true | ||
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#Give simple potions with an effect (awkward, mundane and thick) a unique effect color to set apart from water bottles. | ||
colored_simple_potions = true | ||
#Custom color overrides for mob effects, allows for restoring effect colors from before Minecraft 1.19.4. | ||
#Format for every entry is "<namespace>:<path>,<rgbcolor>". Tags are supported, must be in the format of "#<namespace>:<path>,<rgbcolor>". Namespace may be omitted to use "minecraft" by default. May use asterisk as wildcard parameter via pattern matching, e.g. "minecraft:*_shulker_box" to match all shulker boxes no matter of color. | ||
mob_effect_color_overrides_raw = ["minecraft:nausea,2039713"] | ||
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#When single config values need to be corrected (think like the config value is a number 1-10, but the user enters an incompatible input like '5.0', in that case only this single value needs fixing not the whole file), | ||
#Forge restores the built-in default value for that option, but ignores a value that is set in a possibly present default config in 'defaultconfigs'. | ||
#This option fixes this behavior and checks for a value in a default config from 'defaultconfigs' before falling back to the built-in default. | ||
correctConfigValuesFromDefaultConfig = true | ||
#Path to load default configs from, intended for setting global server configs for newly created worlds, but also works when recreating client and common configs. | ||
defaultConfigsPath = "defaultconfigs" | ||
#Config loading from a file config appears to occasionally fail and throw a com.electronwill.nightconfig.core.io.ParsingException: Not enough data available. | ||
#This workaround catches the exception, and recreates a fresh file to try config loading for again. If loading fails for the new file the original exception is thrown. | ||
#To make sure any required changes through configs stay intact through such recreations, placed your changed configs in the 'defaultconfigs' directory. | ||
recreateConfigsWhenParsingFails = true | ||
#Prevent server config files from being saved inside the current world directory. Instead, save them to the global config directory in .minecraft/config/. | ||
#This option effectively disables per world server configs, but helps a lot with avoiding user confusion. | ||
forceGlobalServerConfigs = true | ||
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{ | ||
"nightVisionEnabled": false, | ||
"defaultGamma": 100, | ||
"toggledGamma": 1500, | ||
"updateToggle": false, | ||
"smoothTransition": false, | ||
"showStatusEffect": true, | ||
"advancedOptions": { | ||
"transitionSpeed": 4500, | ||
"limitCheck": true, | ||
"minGamma": -750, | ||
"maxGamma": 1500, | ||
"gammaStep": 10, | ||
"showMessage": true, | ||
"resetOnClose": false | ||
} | ||
} |
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config/inventoryprofilesnext/141.145.215.252/villager-trading-config.json
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{ | ||
"globalBookmarks": { | ||
"armorer": [ | ||
], | ||
"butcher": [ | ||
], | ||
"cartographer": [ | ||
], | ||
"cleric": [ | ||
], | ||
"farmer": [ | ||
], | ||
"fisherman": [ | ||
], | ||
"fletcher": [ | ||
], | ||
"leatherworker": [ | ||
], | ||
"librarian": [ | ||
], | ||
"mason": [ | ||
], | ||
"shepherd": [ | ||
], | ||
"toolsmith": [ | ||
], | ||
"weaponsmith": [ | ||
], | ||
"nitwit": [ | ||
], | ||
"none": [ | ||
] | ||
}, | ||
"globalBookmarks1": { | ||
"armorer": [ | ||
], | ||
"butcher": [ | ||
], | ||
"cartographer": [ | ||
], | ||
"cleric": [ | ||
], | ||
"farmer": [ | ||
], | ||
"fisherman": [ | ||
], | ||
"fletcher": [ | ||
], | ||
"leatherworker": [ | ||
], | ||
"librarian": [ | ||
], | ||
"mason": [ | ||
], | ||
"shepherd": [ | ||
], | ||
"toolsmith": [ | ||
], | ||
"weaponsmith": [ | ||
], | ||
"nitwit": [ | ||
], | ||
"none": [ | ||
] | ||
}, | ||
"globalBookmarks2": { | ||
"armorer": [ | ||
], | ||
"butcher": [ | ||
], | ||
"cartographer": [ | ||
], | ||
"cleric": [ | ||
], | ||
"farmer": [ | ||
], | ||
"fisherman": [ | ||
], | ||
"fletcher": [ | ||
], | ||
"leatherworker": [ | ||
], | ||
"librarian": [ | ||
], | ||
"mason": [ | ||
], | ||
"shepherd": [ | ||
], | ||
"toolsmith": [ | ||
], | ||
"weaponsmith": [ | ||
], | ||
"nitwit": [ | ||
], | ||
"none": [ | ||
] | ||
} | ||
} |
98 changes: 98 additions & 0 deletions
98
config/inventoryprofilesnext/Nouveau monde/prev-villager-trading-config.json
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{ | ||
"globalBookmarks": { | ||
"armorer": [ | ||
], | ||
"butcher": [ | ||
], | ||
"cartographer": [ | ||
], | ||
"cleric": [ | ||
], | ||
"farmer": [ | ||
], | ||
"fisherman": [ | ||
], | ||
"fletcher": [ | ||
], | ||
"leatherworker": [ | ||
], | ||
"librarian": [ | ||
], | ||
"mason": [ | ||
], | ||
"shepherd": [ | ||
], | ||
"toolsmith": [ | ||
], | ||
"weaponsmith": [ | ||
], | ||
"nitwit": [ | ||
], | ||
"none": [ | ||
] | ||
}, | ||
"globalBookmarks1": { | ||
"armorer": [ | ||
], | ||
"butcher": [ | ||
], | ||
"cartographer": [ | ||
], | ||
"cleric": [ | ||
], | ||
"farmer": [ | ||
], | ||
"fisherman": [ | ||
], | ||
"fletcher": [ | ||
], | ||
"leatherworker": [ | ||
], | ||
"librarian": [ | ||
], | ||
"mason": [ | ||
], | ||
"shepherd": [ | ||
], | ||
"toolsmith": [ | ||
], | ||
"weaponsmith": [ | ||
], | ||
"nitwit": [ | ||
], | ||
"none": [ | ||
] | ||
}, | ||
"globalBookmarks2": { | ||
"armorer": [ | ||
], | ||
"butcher": [ | ||
], | ||
"cartographer": [ | ||
], | ||
"cleric": [ | ||
], | ||
"farmer": [ | ||
], | ||
"fisherman": [ | ||
], | ||
"fletcher": [ | ||
], | ||
"leatherworker": [ | ||
], | ||
"librarian": [ | ||
], | ||
"mason": [ | ||
], | ||
"shepherd": [ | ||
], | ||
"toolsmith": [ | ||
], | ||
"weaponsmith": [ | ||
], | ||
"nitwit": [ | ||
], | ||
"none": [ | ||
] | ||
} | ||
} |
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