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Selective outline with depth&normal feature for Unity's Universal Render pipeline 2013.3+

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Selective-outline-URP

Updated for Unity 2019.4 LTS

minor fix :disabled render pass during baking, it caused black lightmap result on 2019.3 and maybe on 2019.4

Selective outline with depth&normal feature for Unity's Universal Render pipeline 2019.4+ . this outline is an educative sample made to be simple. if you need a strong and powerfull integration of URP outline with many more feature and stability, i can point you to https://github.com/Arvtesh/UnityFx.Outline .

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Selective outline with depth&normal feature for Unity's Universal Render pipeline 2013.3+

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