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mrDIMAS committed May 23, 2024
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2 changes: 1 addition & 1 deletion src/_posts/2024-05-20-fyrox-game-engine-0.34.md
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Expand Up @@ -38,7 +38,7 @@ reloaded, all heavy assets remains loaded in the memory and there's no need do t
-> write code -> compile -> run -> initialize -> load assets -> setup required conditions -> test", all you need to do
is to "write code -> compile -> test". In action it looks like this:

<YtVideo url="https://www.youtube.com/watch?v=vq6P3Npydmw" />
<YtVideo url="https://www.youtube.com/embed/vq6P3Npydmw" />

This feature makes game development in Rust much more fun, because you can focus on the actual game development and not
repeat all these redundant actions like a robot.
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