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Pong

Pong in Java

This is my attempt at Pong written in Java. This was my first real project, and I was developing it while taking a computer science class at my college.

It uses the Processing library, which provides a lot of shorthand for using Java's canvas and AWT functions and allowing more focus on learning the syntax of the Java programming language.

Features:

  • Singleplayer and multiplayer modes
  • Options to change paddle length, game length, and singleplayer difficulty
  • Very minimal framework to load "add-ons"

I added the ability to create extensions with intentions of a friend of mine developing an AI that would learn how to play the game. This has yet to be finished, and there may be more on that in the future.

All code in this program (excluding the Processing lib) is public domain under the Unlicense