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3.0.0: The 1.17 Update a.k.a. the Liquid Update

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@ICY105 ICY105 released this 29 Aug 14:42
· 399 commits to master since this release

The largest™ update ever to Mechanization has arrived! Featuring new progression, an expanded early game, a completely rework Gadgets module, and a bunch of cool new automation options!

Highlights include:

  • Entirely new manual, with better graphics, layouts, and usability
  • Reworked Energy Storage mechanics, including new Capacitors
  • Completely removed all use of 'stacked crafting' by adding new Rods, Plates, and Gears as crafting items
  • Added Liquid Support! Including Pipes, Tanks, and a bunch of new machines to interact with liquids.
  • Added Liquid Pipes: awesome looking blocks that automatically move liquids between machines
  • Added Vial: a special 'bucket' that can hold gasses, and can hold any amount of a liquid (can hold 0.1 buckets instead of exactly 1 bucket)
  • Added 3 tier of Liquid Tanks that can progressively higher amounts and more types of liquids
  • Added Arc Furnace, for melting resources into molten forms
  • Added Casting Basin, for converting molten resources back into ingots, blocks, gears, etc.
  • Added Liquid Accumulator for automatically collecting liquids from the world, cauldrons, and entities
  • Added Thermoelectric Generator: generates power by mixing hot and cold liquids
  • New Lightning Generator produces infinite power from lightning
  • New Electric Lamp that produces light at double the distance of glowstone
  • New (patent pending) Extreme Plasma Annihilator Cannon (EPAC) for obliterating your enemies- now with shotgun support
  • New Energy Saber, with is definitely not a copyrighted object
  • New Drill: a powerful multitool that can mine almost any block
  • New Pneumatic Tubing, for all your item relocation needs

Changes from Prerelease 3:

  • Balancing Changes, including a huge buff to the Thermoelectric Generator
  • Updated advancements and added a bunch of new ones!
  • Liquid Pipes extracting liquid can now be disabled with redstone
  • Pneumatic Entry-Points can now be disabled with redstone
  • Added config options, including an option to change ore gen to use 1.18 world height, and a speed setting for the Quarry
  • Added deepslate versions of ores
  • Fixed recipes to craft Mechanical Manual not working
  • Rephrased some passages in the manual, and added some pages (I'm using a generator now which makes this easy :D )
  • Some API updates
  • Added warning when using an 'unlock all recipes' datapack
  • Bug fixes
  • Bug fixes
  • Almost forgot to mention there were some bug fixes