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v0.8 - HUD/Movie Fix, Anisotropic Filtering and Disabled Background Input

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@Lyall Lyall released this 01 Nov 14:55
· 105 commits to master since this release

Changes

  • MGS 2 | MGS 3: Added in HUD/Movie fix for non 16:9 resolutions. Note that this is still currently considered experimental and therefore is disabled by default in the ini.
  • MGS 2 | MGS 3: Added experimental anisotropic filtering option to increase texture detail at oblique angles. Please report any issues you find with this. (#31)
  • MGS 2 | MGS 3: Intro skip is now enabled by default. (#23)
  • MGS 3: Adjusted mouse sensitivity hook to fix crashing and added independent X and Y sensitivity control. (#24)
  • All: Added framebuffer fix toggle. You can disable this fix to add pillarboxing/letterboxing if required. (#19)
  • All: Added toggle to disable background input when using windowed/borderless. No more phantom inputs when you alt tab. (#27) (#32)
  • MG1/MG2: Added HUD fix that is forced on at non-16:9 resolutions so the game always displays in the correct aspect ratio.

Installation

  • Extract the contents of the release zip in to the the game folder.
    (e.g. "steamapps\common\MGS2" or "steamapps\common\MGS3" for Steam).

Steam Deck/Linux additional instructions

Steam Deck users can also enjoy a native 800p (16:10) experience by installing this mod.

  • Open up the Steam properties of either MGS2/MGS3 and put WINEDLLOVERRIDES="d3d11=n,b" %command% in the launch options.
  • If you're using the missing audio workaround put WINEDLLOVERRIDES="xaudio2_9=n;d3d11=n,b" %command% instead.

Configuration

  • See MGSHDFix.ini to adjust settings for the fix.