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Fix most of the issue
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Credit to @toidicakhia for the cloud archive!
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TheMosKau committed May 21, 2023
1 parent 36cb92a commit ca249e9
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Showing 4 changed files with 3 additions and 7 deletions.
2 changes: 1 addition & 1 deletion build.gradle
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Expand Up @@ -3,7 +3,7 @@ plugins {
id "idea"
id "org.jetbrains.kotlin.jvm"
id "com.github.johnrengelman.shadow" version "6.1.0"
id "net.minecraftforge.gradle.forge"
id "net.minecraftforge.gradle.forge" version "2.1-SNAPSHOT"
id "org.spongepowered.mixin"
}

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2 changes: 1 addition & 1 deletion src/main/java/net/ccbluex/liquidbounce/LiquidBounce.kt
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Expand Up @@ -39,7 +39,7 @@ object LiquidBounce {
const val CLIENT_NAME = "LiquidBounce++"
const val CLIENT_VERSION = "0.3"
const val CLIENT_CREATOR = "CCBlueX, exit-scammed, and PlusPlusMC"
const val CLIENT_CLOUD = "https://toidicakhia.github.io/LiquidBounceCloud/LiquidBounce/"
const val CLIENT_CLOUD = "https://plusplusmc.github.io/Cloud/LiquidBounce/"

var isStarting = false
var mainMenuPrep = false
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Expand Up @@ -97,4 +97,4 @@ class Strafe : Module() {
}
return moveYaw
}
}
}
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Expand Up @@ -437,10 +437,6 @@ class NoFall : Module() {
val maxDist = mc.playerController.blockReachDistance + 1.5
val collision = NewFallingPlayer.findCollision(ceil(1.0 / mc.thePlayer.motionY * -maxDist).toInt()) ?: return
var ok = Vec3(mc.thePlayer.posX, mc.thePlayer.posY + mc.thePlayer.eyeHeight, mc.thePlayer.posZ).distanceTo(Vec3(collision).addVector(0.5, 0.5, 0.5)) < mc.playerController.blockReachDistance + sqrt(0.75)
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>>>>>>> parent of f9cf54ef (LiquidBounce updated lol)
if (mc.thePlayer.motionY < collision.y + 1 - mc.thePlayer.posY)
ok = true

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