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  1. AssetValidation AssetValidation Public

    Asset validation is a crucial process in ensuring the error-free integration of assets into your project. Properly configured assets that meet the engine's requirements contribute to the stability …

    C++ 1 1

  2. Bomber-Man_Game Bomber-Man_Game Public

    This is a 3D top-down game in which you have to collect bombs and throw them at your enemies in order to win

    C++

  3. Gameplay-Ability-System Gameplay-Ability-System Public

    The Gameplay Ability System is a powerful framework designed for handling complex gameplay mechanics, including character abilities, buffs, debuffs, and more. It offers a flexible and data-driven a…

    C++ 3 1

  4. Level-Streaming Level-Streaming Public

    This system provides a seamless level loading mechanism for incorporating sublevels into a scene after a player passes through a gate, teleporting them to the designated sublevel.

    C++ 1 1

  5. Load-Assets-From-PAK-File Load-Assets-From-PAK-File Public

    he Dynamic Downloadable Content (DLC) System provides the ability to load assets at runtime by loading PAK files, enabling the creation of different DLCs and updates for your project.

    C++ 1 1

  6. Modular-Gameplay-Features-With-Patching-System Modular-Gameplay-Features-With-Patching-System Public

    The standalone feature serves to compartmentalize Unreal projects, maintaining a clean and readable codebase. The modular nature of game features helps prevent accidental dependencies, contributing…

    C++ 2 1